---
name: ux-pattern-evaluator
description: "Evaluates a described or uploaded interaction pattern against 10 usability heuristics, WCAG 2.2 accessibility criteria, and design system consistency — producing a severity-ranked issue list, accessibility gap report, consistency check, and a prioritized set of concrete fixes. Use when reviewing a UI interaction pattern, auditing a component's usability, checking a flow for accessibility gaps, or validating a pattern before it enters a design system."
argument-hint: "[pattern-description] [platform]"
allowed-tools: ["Read"]
---

# UX Pattern Evaluator

## Purpose
Take a single interaction pattern — a form step, a modal, a filter panel, a date picker, an onboarding flow — and return a rigorous, severity-ranked evaluation across usability, accessibility, and design system consistency, so the pattern can be fixed or approved with defensible reasoning rather than opinion.

## When to Use
Invoke this skill when the user asks to:
- Evaluate or critique a specific interaction pattern or UI component
- Check whether a flow or component is accessible (WCAG / keyboard / screen reader)
- Validate a pattern before adding it to a design system or component library
- Audit a design against usability heuristics
- Compare a proposed pattern against an existing design system standard
- Diagnose why users struggle with a particular interaction

## Inputs Required
Before starting, collect:
- **Pattern description or screenshot**: What the interaction is and how it behaves — steps, states, triggers
- **Platform**: Web / iOS / Android / responsive — determines applicable conventions
- **User goal**: What the user is trying to accomplish with this pattern
- **Design system reference**: Which system governs it (Material, HIG, internal system) and any relevant tokens/components, if applicable
- **Known constraints**: Technical limits, brand rules, or prior decisions that can't change
- **Current problem (if any)**: Reported user struggle, drop-off, or support complaint tied to this pattern

If no design system is named, evaluate against platform-native conventions (Material for Android/web, HIG for iOS) and note the assumption. If no screenshot is provided, work from the described behavior and states.

## Instructions

### Step 1: Restate the Pattern and Its States
Before evaluating, confirm understanding:
- Name the pattern type (e.g., "multi-step form with inline validation")
- List every state you'll evaluate: default, focus, hover, active, error, empty, loading, disabled, success
- Identify the critical path — the sequence of actions to reach the user goal
If any state is undefined in the input, flag it as a gap rather than assuming behavior.

### Step 2: Heuristic Evaluation (Nielsen's 10)
Evaluate against each heuristic. For each, mark **Pass / Concern / Violation** and cite the specific element:

1. **Visibility of system status** — feedback for every action (loading, saving, success)
2. **Match between system and real world** — labels and order match user mental models
3. **User control and freedom** — undo, cancel, back, escape available and obvious
4. **Consistency and standards** — matches platform and internal conventions
5. **Error prevention** — constraints, confirmations, and safe defaults before errors happen
6. **Recognition rather than recall** — options visible, not requiring memory
7. **Flexibility and efficiency** — accelerators for experienced users without blocking novices
8. **Aesthetic and minimalist design** — no competing or irrelevant information
9. **Error recovery** — errors stated in plain language with a clear path to fix
10. **Help and documentation** — inline guidance where needed, not buried

Only list heuristics scored Concern or Violation in the final output — with the specific offending element and why.

### Step 3: Accessibility Audit (WCAG 2.2 + interaction)
Check the pattern against the criteria most likely to break in interaction patterns:
- **Keyboard operability**: Every action reachable and operable by keyboard; logical tab order; no keyboard traps
- **Focus visibility (2.4.7 / 2.4.11)**: Visible focus indicator on every interactive element with adequate contrast
- **Target size (2.5.8)**: Interactive targets ≥ 24×24 CSS px (44×44 recommended for touch)
- **Color contrast (1.4.3 / 1.4.11)**: Text ≥ 4.5:1 (3:1 large); UI components and states ≥ 3:1
- **Color independence (1.4.1)**: State/meaning never conveyed by color alone
- **Name, role, value (4.1.2)**: Correct semantic roles and accessible names for custom controls
- **Error identification (3.3.1 / 3.3.3)**: Errors announced to assistive tech and described with correction guidance
- **Motion and timing**: No essential info behind auto-advancing or unpausable motion; respects reduced-motion

Rate each as **Pass / Fail / Needs verification** (use "Needs verification" when the input can't confirm implementation details like ARIA).

### Step 4: Design System Consistency Check
Compare the pattern against the governing system:
- **Component reuse**: Is this reinventing a component the system already provides?
- **Token adherence**: Spacing, type scale, color, radius, and elevation drawn from tokens vs. one-off values
- **Interaction consistency**: Does this behave like siblings (same validation timing, same modal dismissal, same button hierarchy)?
- **State coverage**: Does it define every state the system requires for its component class?
- **Naming and semantics**: Does it map to an existing pattern name or introduce an undocumented variant?

Flag each deviation as **Aligned / Deviation (justified) / Deviation (unjustified)**.

### Step 5: Severity-Ranked Issue List
Consolidate all Concerns, Violations, and Fails into one ranked list. Assign severity:
- **Critical** — blocks task completion or excludes users (e.g., keyboard trap, no error recovery)
- **Major** — causes frequent friction, errors, or accessibility failures for many users
- **Minor** — cosmetic inconsistency or edge-case friction
Rank Critical → Major → Minor. Each item names the element, the problem, and the affected user impact.

### Step 6: Prioritized Fixes
For the top issues (Critical and Major first), give a concrete fix:
- What to change (specific element and behavior)
- Why it resolves the issue (tie back to the heuristic, WCAG criterion, or token)
- The effort estimate: Quick / Moderate / Structural

### Step 7: Verdict
Give a clear disposition: **Ship as-is / Ship with minor fixes / Revise before shipping / Do not add to system**. Be decisive and state the single most important reason.

## Output Format
- **Structure**: Sectioned report; issue list as a severity-ranked table; fixes as prioritized numbered items
- **Length**: 800–1,200 words
- **Format**: Structured document with one table (severity-ranked issues) and scannable subsections
- **Sections**: Pattern & states summary → Heuristic findings (Concerns/Violations only) → Accessibility audit → Design system consistency → Severity-ranked issue table → Prioritized fixes → Verdict
- **Tone**: Senior design reviewer — specific, evidence-based, direct. Cites the exact heuristic or WCAG criterion behind every finding; no vague praise or generic critique.

## Quality Checklist
Before delivering output, verify:
- [ ] Every state listed in Step 1 was addressed or explicitly flagged as undefined
- [ ] Each accessibility finding cites a specific WCAG criterion, not just "not accessible"
- [ ] Every issue in the severity table names the exact element and user impact
- [ ] Issues are ranked Critical → Major → Minor, not listed arbitrarily
- [ ] Each Critical and Major issue has a concrete fix with an effort estimate
- [ ] The report ends with one clear verdict, not a hedge

## Notes
- Interaction patterns fail most often on error states and keyboard operability — evaluate those before visual polish
- "Needs verification" is a legitimate accessibility rating when the input can't confirm ARIA or focus behavior; flagging it is better than a false Pass
- When a pattern deviates from the design system, the question isn't "is it different" but "is the difference justified by a real user need the system doesn't serve"
- If evaluating for design system inclusion, weight consistency and complete state coverage heavily — a pattern that works in isolation but breaks system conventions creates long-term debt

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## How to use this skill

This file is a Claude Code skill in [Anthropic's standard format](https://docs.anthropic.com/en/docs/claude-code/skills) — markdown with YAML frontmatter at the top.

**Installing in Claude Code:**
- `~/.claude/skills/<folder-name>/SKILL.md` — auto-loads in every session anywhere on your machine (recommended for skills you'll use across multiple projects)
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Restart Claude Code or open a new session to register.

**Using in Claude.ai, ChatGPT, Gemini, or other AI tools:**

1. Drag this file into a new chat, or copy and paste its contents
2. Send your task or request as your next message — the AI will apply the skill where it fits

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