---
name: design-system-component-usage-checker
description: "Audits a proposed design against an established design system to determine which existing components it should reuse, where it deviates without justification, and which elements genuinely require new patterns — producing a component-by-component verdict, an inconsistency log, and a reuse-vs-net-new recommendation. Use when reviewing a screen or flow before handoff to confirm it leverages system components, when deciding whether a new pattern is warranted, or when flagging drift from the design system."
argument-hint: "[design-description] [system-inventory]"
allowed-tools: ["Read"]
---

# Design System Component Usage Checker

## Purpose
Evaluate a proposed design element by element against an established design system, confirming which existing components it should use, flagging unjustified deviations, and identifying the rare cases that genuinely warrant a new pattern — so designs ship consistent, handoff is faster, and the system doesn't quietly accumulate one-off variants.

## When to Use
Invoke this skill when the user asks to:
- Check whether a proposed design uses existing design system components
- Review a screen or flow before developer handoff for consistency
- Decide whether an element should reuse a component or become a new pattern
- Flag where a mockup deviates or drifts from the design system
- Prepare a component audit for a design system review or PR
- Justify (or challenge) a request for a net-new component

## Inputs Required
Before starting, collect:
- **Design description**: The screen, flow, or component being evaluated — described element by element (layout, controls, inputs, cards, modals, etc.)
- **System inventory**: The available design system components (names and purposes) — e.g., Button, Input, Card, Modal, Toast, Table, Tabs
- **Component variants/props**: Known variants, sizes, states, or props available for key components (if known)
- **Design tokens**: Available tokens for color, spacing, typography, radius (if the system is token-based)
- **Deviation policy**: How strict the team is — "system-first, deviations need approval" vs. "flexible, document exceptions"
- **Context of use**: Platform (web/mobile/responsive) and whether this is a new feature or an edit to existing UI

If the system inventory is not provided, request it before proceeding — the audit cannot be meaningful without knowing what components exist. If variants and tokens are missing, evaluate at the component level and note where variant-level checks were skipped.

## Instructions

### Step 1: Decompose the Design Into Discrete Elements
Break the proposed design into a flat list of UI elements. For each element, capture:
- **Element**: What it is (e.g., "primary CTA button", "email input field", "results table")
- **Function**: What it does in the flow
- **Visual/behavioral notes**: Anything specified — size, state, color, spacing, interaction

Every subsequent step operates on this element list. Aim for one row per meaningful UI unit, not per pixel.

### Step 2: Match Each Element to a System Component
For each element, assign one of four match verdicts:
- **Exact match** — An existing component and variant covers this element as-is. Name it.
- **Component match, variant/prop gap** — The right component exists, but the needed variant, size, or state isn't in the inventory (or wasn't confirmed). Name the component and the missing variant.
- **Approximate match** — An existing component could serve this with minor adaptation (a prop change, a token swap). Name it and describe the adaptation.
- **No match** — No existing component fits this element's function.

Prefer reuse. Only assign "No match" when the element's *function* — not just its styling — is genuinely absent from the system.

### Step 3: Flag Inconsistencies and Drift
Scan the design for signals that it deviates from the system even where a component exists:
- **Reinvented components**: A custom element that duplicates an existing component's function (e.g., a hand-built dropdown when a Select component exists) — the single most common and highest-cost drift
- **Off-token values**: Colors, spacing, type sizes, or radii that don't map to available tokens
- **State/interaction gaps**: Hover, focus, disabled, loading, empty, or error states missing from an element that the system component handles by default
- **Inconsistent patterns**: The same function styled differently across the design, or differently from how the system handles it elsewhere
- **Accessibility regressions**: Deviations that drop touch target size, contrast, or focus visibility below what the system component guarantees

Log each as a discrete finding with severity: **High** (reinvents an existing component or breaks accessibility), **Medium** (off-token or missing states), **Low** (cosmetic, low-risk).

### Step 4: Adjudicate New-Pattern Requests
For every "No match" element and every reinvented component, apply the new-pattern test. A new pattern is justified only if it passes all four:
1. **Functional gap**: No existing component covers this function, even with adaptation
2. **Recurrence**: The need will appear again elsewhere — not a one-off
3. **Non-composable**: It can't be built by composing existing components/tokens
4. **Owner-ready**: Someone can own it, document it, and add it to the system

Return a verdict per element: **Reuse existing** (name it), **Adapt existing** (name the adaptation), **Compose from primitives** (name the parts), or **Net-new justified** (with which criteria it passes). Default toward reuse or composition; "net-new justified" should be the exception.

### Step 5: Summarize the Reuse Ratio and Priority Fixes
Produce a headline verdict:
- **Reuse ratio**: X of Y elements map cleanly to existing components (count them)
- **Top priority fixes**: The 3–5 highest-severity findings, ordered by cost of leaving them unresolved
- **Handoff readiness**: Ready / Ready with noted exceptions / Not ready — needs system alignment first

## Output Format
- **Structure**: Element-by-element audit table, followed by an inconsistency log, a new-pattern adjudication list, and a summary verdict
- **Length**: 700–1,100 words
- **Format**: Tables for the component audit and inconsistency log; a short structured list for new-pattern adjudication; prose for the summary
- **Sections**: Element Breakdown & Component Match (table) → Inconsistency & Drift Log (table with severity) → New-Pattern Adjudication (per-element verdicts) → Summary: Reuse Ratio, Priority Fixes, Handoff Readiness
- **Tone**: A design systems reviewer — precise, reuse-first, opinionated about drift but constructive; names components and tokens explicitly rather than speaking in generalities

## Quality Checklist
Before delivering output, verify:
- [ ] Every element in the design has a match verdict (Exact / Variant gap / Approximate / No match) — no element left unassigned
- [ ] Each inconsistency finding carries a severity label (High / Medium / Low)
- [ ] Every "No match" and reinvented element runs through all four new-pattern criteria before a net-new verdict is given
- [ ] The reuse ratio is stated as an actual count (X of Y), not a vague "mostly consistent"
- [ ] Named components and tokens come from the provided inventory — not invented ones
- [ ] Handoff readiness is stated as one of the three defined verdicts, not hedged

## Notes
- Reinvented components are the highest-cost drift because they look fine in isolation but multiply maintenance forever — weight them heavily.
- "Approximate match" is usually the right answer more often than designers expect; most perceived gaps are variant or token gaps, not true functional gaps.
- If the deviation policy is strict, treat off-token values as High severity; if flexible, Medium — the same finding, calibrated to team norms.
- When the system inventory lacks variant detail, be explicit about which checks were done at the component level only, so the reviewer knows what still needs a variant-level pass in Figma.

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## How to use this skill

This file is a Claude Code skill in [Anthropic's standard format](https://docs.anthropic.com/en/docs/claude-code/skills) — markdown with YAML frontmatter at the top.

**Installing in Claude Code:**
- `~/.claude/skills/<folder-name>/SKILL.md` — auto-loads in every session anywhere on your machine (recommended for skills you'll use across multiple projects)
- `<your-project>/.claude/skills/<folder-name>/SKILL.md` — auto-loads only when working in that project (recommended for project-specific skills)

Restart Claude Code or open a new session to register.

**Using in Claude.ai, ChatGPT, Gemini, or other AI tools:**

1. Drag this file into a new chat, or copy and paste its contents
2. Send your task or request as your next message — the AI will apply the skill where it fits

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