---
name: consumer-journey-mapper
description: "Maps an end-to-end consumer app journey across every touchpoint and stage, documenting user actions, thoughts, emotions, friction points, and opportunities per stage, plus a moment-of-truth analysis, emotional curve, and prioritized fix list. Use when mapping a user journey, diagnosing where users drop off in a flow, aligning a team on the full experience, or planning UX improvements across touchpoints."
argument-hint: "[app-type] [core-journey]"
allowed-tools: ["Read"]
---

# Consumer Journey Mapper

## Purpose
Produce a stage-by-stage map of a consumer app's core journey — capturing what the user does, thinks, and feels at each touchpoint, where friction lives, and which moments make or break retention — so product and UX teams can see the whole experience at once and act on the highest-leverage fixes.

## When to Use
Invoke this skill when the user asks to:
- Map a user journey or experience flow for a consumer app
- Understand where users drop off or get stuck across a multi-step flow
- Document touchpoints from first action through completion (e.g., home → request → fulfillment → payment)
- Align a product team on the full end-to-end experience for a release or quarter
- Identify the highest-impact friction points to fix before a launch or redesign
- Build an emotional curve or moment-of-truth analysis for a key flow

## Inputs Required
Before starting, collect:
- **App type and category**: What the app does and its market (e.g., ride-hailing, food delivery, fintech, fitness)
- **Core journey to map**: The specific flow, ideally as a rough touchpoint sequence (e.g., home screen → request → matching → pickup → in-ride → payment → rating)
- **Primary persona**: Who is taking this journey — goals, context, tech comfort
- **User goal**: What the user is trying to accomplish end to end
- **Known pain points**: Any drop-off data, complaints, or support tickets already observed
- **Business objective**: What the team wants to improve (conversion, retention, NPS, completion rate)
- **Platform context**: iOS / Android / web / cross-platform, and whether the journey spans device or offline moments

If persona or known pain points are missing, infer a reasonable primary persona from the app type and note the assumption, then flag friction hypotheses rather than confirmed data.

## Instructions

### Step 1: Define the Journey Scope and Stages
Break the core journey into 5–8 discrete stages, each anchored to a touchpoint or shift in user intent.
- Name each stage as a verb-led user phase, not a screen name (e.g., "Requesting a ride," not "Request screen")
- Define a clear start trigger (what brings the user into the journey) and end state (what success looks like)
- Mark stage boundaries where the user's goal, context, or channel changes
- If the input sequence is provided, use it as the stage skeleton and refine for missing transitions (e.g., wait/matching states, error recovery)

### Step 2: Populate Each Stage Across Five Lanes
For every stage, document these five lanes:
1. **Actions**: What the user concretely does (taps, inputs, waits, decisions)
2. **Touchpoints**: Where it happens — specific screens, notifications, emails, support, offline moments
3. **Thoughts**: What the user is asking themselves ("Is this the right price?" "How long will this take?")
4. **Emotions**: A single dominant emotion per stage, with intensity (e.g., "Anxious — 6/10"); use a consistent scale of 1–10
5. **Friction points**: Specific obstacles, confusion, delays, or trust gaps — labeled by type (Cognitive load / Effort / Trust / Wait time / Error / Mismatch)

Tie friction to the lane it disrupts. Vague friction ("it's confusing") is not acceptable — name the screen element or decision causing it.

### Step 3: Plot the Emotional Curve
Translate the per-stage emotion scores into a described curve from start to finish.
- Identify the high point (peak delight) and the low point (peak frustration)
- Note where the curve dips below neutral — these are abandonment risk zones
- Apply the peak-end rule: call out whether the most intense moment and the final moment are positive, since these disproportionately shape memory and retention

### Step 4: Identify Moments of Truth
Surface the 3–5 moments that most determine whether the user continues, converts, or returns.
- **First Moment of Truth**: The first time the user judges whether the app delivers (often first request or first result)
- **Make-or-break moments**: Stages where friction directly causes drop-off
- **Trust moments**: Where the user decides whether to share data, pay, or rely on the product
For each, state why it matters and the consequence of getting it wrong.

### Step 5: Map Opportunities Per Stage
For each stage, list 1–3 concrete opportunities to reduce friction or amplify a positive moment.
- Frame each as an action ("Show estimated wait time during matching to reduce abandonment anxiety")
- Tie each opportunity to the friction or emotion it addresses
- Distinguish quick wins (copy, defaults, ordering) from structural changes (new flow, integration)

### Step 6: Prioritize Fixes
Rank the top 8–10 opportunities across all stages by expected impact on the stated business objective.
- Score each on **Impact** (High/Med/Low) and **Effort** (High/Med/Low)
- Lead with high-impact / low-effort items
- For each, name the stage it affects and the metric it should move

## Output Format
- **Structure**: Journey overview → per-stage table (5 lanes) → emotional curve description → moments of truth → opportunities per stage → prioritized fix list
- **Length**: 1,000–1,400 words
- **Format**: Structured document with a per-stage table (Stage | Actions | Touchpoints | Thoughts | Emotion+Score | Friction); prioritized fixes as a ranked list with Impact/Effort labels
- **Sections**: Journey scope & persona → Stage-by-stage map (table) → Emotional curve → Moments of truth → Opportunities by stage → Prioritized fix list (top 8–10)
- **Tone**: Product strategist — observational, user-grounded, specific; no jargon padding, no generic UX platitudes

## Quality Checklist
Before delivering output, verify:
- [ ] The journey is broken into 5–8 stages, each verb-led and tied to a real touchpoint
- [ ] Every stage has all five lanes filled (Actions, Touchpoints, Thoughts, Emotion+score, Friction)
- [ ] Each emotion uses the consistent 1–10 scale, and the curve names a clear high and low point
- [ ] 3–5 moments of truth are identified, each with a stated consequence of failure
- [ ] The prioritized fix list has 8–10 items, each with Impact/Effort labels and an affected stage
- [ ] Friction points name specific elements or decisions — none are vague ("confusing," "clunky")

## Notes
- The abandonment risk zones are almost always wait states and trust/payment moments — give those stages extra scrutiny even if no pain data exists for them
- When drop-off data is provided, anchor friction to where the numbers fall rather than guessing across the whole flow
- A journey map is only useful if it drives action — the prioritized fix list is the deliverable's real payload; the stages are context for it
- For two-sided marketplaces (rider/driver, buyer/seller), confirm which side's journey is being mapped before starting, or map the primary side and flag the dependency on the other

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## How to use this skill

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**Installing in Claude Code:**
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Restart Claude Code or open a new session to register.

**Using in Claude.ai, ChatGPT, Gemini, or other AI tools:**

1. Drag this file into a new chat, or copy and paste its contents
2. Send your task or request as your next message — the AI will apply the skill where it fits

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